M.O.S.S is a cross-platform game engine capable of handling any game type you throw at it. Whether it's a FPS, RPG, RTS, MOBA, etc.. the engine will handle it perfectly fine. M.O.S.S. was designed to be lightweight and efficient while supplying the user with current gen features, graphics and trying to support the maximum amount of users regardless of OS and hardware.
M.O.S.S. stands for the 4 key components of any game; Music, Objects, Sprites, Sounds. ( Minus the obvious Input if you want to get technical ). M.O.S.S not only descibes the core components of a game but also describe the engine fairly well since it's always growing.
OS: Windows 98, ME, 2000, XP, Vista, Linux, Mac OS X ( Under Development )
Graphics Card: Supports OpenGL 3.2+ Shader 2.0+
CPU: Dual Core 2.5 or greater.